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# 4 01-10-2003 , 01:27 AM
cujo's Avatar
Registered User
Join Date: Jul 2003
Posts: 51
FYI
A NURBS trim does'nt actually delete any part of the surface
it only tellls maya not to render that part, and actually takes longer to calculate.

It works pretty good if you have an odd shape or hole
to trim out of a nurbs surface.
but if you can do like dragon fx said and detach and delete
Joe


rasterfarian