Hey ragecgi Will try that out, Just looking at the particle collision event thing. but not sure how to use it. Just wanted to ask is there a way to have 2 emitters have 2 particle collision geo connectors for 1 object ?? I know that you can have multiple geo collisons for different objects in your scene, was wondering if you can do it the other way, multiple emitters with different collsion states for a single object ? thanks Andy Gee