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# 7 16-03-2008 , 03:02 AM
Registered User
Join Date: Nov 2007
Posts: 27
Hey ragecgi

Will try that out, Just looking at the particle collision event thing.

but not sure how to use it.

Just wanted to ask is there a way to have 2 emitters have 2

particle collision geo connectors for 1 object ??

I know that you can have multiple geo collisons for different

objects in your scene, was wondering if you can do it the other

way, multiple emitters with different collsion states for a single

object ?

thanks

Andy Gee