Thread: StarGate Portal
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# 2 03-08-2009 , 10:51 PM
anasasis's Avatar
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Join Date: Apr 2007
Location: Melbourne
Posts: 347
you could try some kind of animated ocean shader which will give you a moving surface then when you create your shader use a ramp and focus more on texturing thorugh the incandescence channel also maybe give it some kind of glow or map to it some type of custom animated displacement map just some quick ideas