Originally posted by mastone hi looking at your render i see a couple of things that i think needs some tweaking and those are; - the chest needs more detailing, try to model the collarbones or at least a bit definition around that area. -there's something odd going on with the legs or are those loose sitting trousers,? i cannot see it properly . The head seems to be smoother than the body part, if you are smoothing the body-part i would delete the half of your rough model and use a mirrored smooth proxy so you will see direct result. Even when you will not be able to smooth the model in the end due to polygon-constraints i would use this, in my experience(as little as it is:p )it will result in very clean and well defined low poly models. good luck Hi Thanks a lot for the tips , will get better that parts latter....hope that this update get the smoothing problems done , finished a couple dettails too Hope you like it......critics are always welcome .....hope that some of the problems you told mastone are solved, if not tell me Best Regards Gamester