Originally posted by GecT Assuming that you're going to use Mental Ray, why don't you tell it to approximate come render time instead of smoothing and having to deal with all those polys in realtime. Since I learned about that I never looked back lol :blush: I was thinking about using mental ray, will be a new thing to learn since I've never really got into render yet. I'll give that a try once I'm at that point. Thanks for the reply. I've also heard something about proxy smooth, don't know if this is what I'm looking for either or not. Haven't taken the time to look into it yet though.