Thread: glass
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05-12-2010, 12:55 PM   #1
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Join Date: Oct 2010
Posts: 226
I want to assign a super-quick glass like material to face; to approximate a window. I selected the face assigned a blinn and turned the transparency up. I thought it seemed too easy and i as right as when i rendered the view it hadn't changed.
I turned raytracing on in the material too...
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