Now go to Contours, enable contour rendering. Then click on contrast shader under custom shader. Click on contour_contrast_funtion_levels in the mental ray material under contour contrast. Set the settings like this in the attribues. Now click on store shader. Now click on contour_store_function1. OK, now the camera. Create a camera in the attributes make the environment background a lighter color so you can see the line. Under mental ray click on output shader. Then click on contour_composite. Now render!! Hope you understood everything, if you or anyone have any qusetions just ask, and i'll be more then happy to help Good luck! Vedic