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Maintaining quads / adding geometry for more detail question
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07-07-2007 , 03:45 AM
AlphaFlyte
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Join Date: Nov 2003
Location: Sweden
Posts: 326
and here's a technique to kill triangles (there are many): The T-split.
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Currently working on reclaiming Space
The Salvation Prophecy
Last edited by AlphaFlyte; 07-07-2007 at
04:10 AM
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