I did some minor changes to the materials, used a sky image for IBL and decreased the margin between the board, the table and the figures.
Render time is now 1h 4m and I was using Photoshop in the same time so it's much better.
the shadows are there. the figures are transparent so they are pretty soft. How can I boost their intensity?
C&C please,
Benny
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)