the model needs to be triangulated for game use so that's why I did it.
side question for that...
say I uv without triangulation, texture it all done and good. If I triangulate the model can I apply the same texture or no?
yes nightshade is a uv tool that basically enhances the default uv toolset. I tried flipping them and they go black. I flip them again and the uv shader shows them as red which is bad. I'm going to try other tools like freeze, reset history, etc
a video would be lovely. I'd like to see your workflow
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