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# 9 31-03-2011 , 02:06 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Objects didn't have a shader assigned and the viewport was set to high quality so I couldn't see squat. All I had to do was right click the default render layer and select all, then assigned the lambert1. Also, some of your meshes have reversed normals.

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- Genny
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