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# 5 20-01-2010 , 09:32 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
i think this is brilliant, id love to be able to do stuff like this. Im often runnin around call of duty looking at the different military vehicles thinking, ' i wanna make that', 'i wanna make that'.

Is it just me or is there a subtle difference between the quality of outcome you get using normal maps made in maya, from those made in z brush. Theres something about the feel that is just... 'different'.

I wouldnt mind challenging you to a game prop challenge at some point if I have time on my hands. Good work Jali