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# 3 20-12-2003 , 08:13 PM
strobe7's Avatar
Registered User
Join Date: Nov 2003
Location: Detroit
Posts: 311
Yes, I do. It looks perfect in the swatch on the layered shader attribute window.

lambert - mapped color with a file(label.tiff) has an alpha channel)
connected files out alpha to lambert transparency r,g,b,

blinn - bottle

connected out color of blinn into shader level 0
connected out color of label to shader level 1

changed transparency of shader level 0, and it looks perfect in shader attribute window.

But as you can see, no transparency in render?

I must be mising one simple step, is it with the Blinn?

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