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# 1 01-04-2003 , 04:29 PM
Snich's Avatar
Registered User
Join Date: Feb 2003
Location: Minnesota, USA
Posts: 66

combining poly objects

Hi all,

I've been learning bunches by reading all the great posts and competitions here. I have a newbie question though. I'm attemping a modelling project using polys. To create certain shapes it seems easiest to combine different primitives, like a cylinder sticking out of a cube, etc. My question is: What is the best way to combine the two objects into one? Like if I have a cylinder pass through a cube, is there an easy way to make them one object rather than a group? I want to rig the project eventually and I don't know if it matters or not that its actually a bunch of small objects grouped together. Thanks for any replies.


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