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# 1 14-05-2003 , 03:00 PM
danrocha's Avatar
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Join Date: May 2003
Location: Campinas - SP - Brazil
Posts: 30

applying textures in large surfaces

Hi there

I have a model of a builind, with large surfaces of wall and roof. I want to apply a brick texture to the wals and a tile texture to the roof. It works fine, but... user added image

Look at the image. I doesn`t look natural! user added image It looks like a repeating pattern, which derives from the texture map being repeated, right? But how can I change this? Do I have to insert a larger map file already with the imperfections or is there a way to produce theses imperfections in maya using this same texture map? user added image

Thanx a lot in advance
Daniel