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# 4 01-04-2007 , 12:29 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Just move those particular uvs in the texture editor, its not that hard to do. The faces obviously have uvs, you just need to find the right ones. You can right click over the model>uv, then select the particular part then check them in the editor and move them into place. Done!

_J