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# 26 01-07-2003 , 05:51 AM
silviapalara's Avatar
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Join Date: Jan 2003
Posts: 234
Hi M, thanks for your answer! I already know how to import simple Maya meshes into Quake II format and then into a game:
- Make model in Maya
- Export as OBJ
- Import OBJ into MilkShape
- Export to Quake II

Problem is using full animated characters. If anybody out there knows some way of doing it, PLEASE, let me know! I am currently developing a game to submit to the next Independent Game Award, and using Maya with it would really make a difference.
THANKS!


Sy