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# 2 18-03-2008 , 11:53 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
why not use a bump and color map - this will work a lot better than actually modeling it - using booleans are just going to make you cry user added image - it's better to stear clear of them.

if you have to model them than you may want to look into using zbrush with radial symmetry turned on - but your model will have a really high poly count.


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