View Single Post
# 2 13-01-2017 , 07:35 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
There's a "Matte" section listed on the top of Arnold shader's attributes that allow for this. However, any object using that shader will still be visible in reflections/refractions etc. The "Matte" option in the Arnold subsection of the object's shape tab does the same thing except of course on a per object basis. There is also a "visible in glossy" checkbox to omit the object from reflections/refractions.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::