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# 5 28-09-2004 , 10:03 PM
Registered User
Join Date: Aug 2004
Posts: 408
How do you keyframe shader values? The "S" key doesn't seem to work :b

Also -- how do you freeze particles in time for X frames... say I want fire to be emitted from an object, and when it reaches one point, I want to do swirl the camera around that point in time without the particles being emitted, moved, or destroyed.