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# 4 10-05-2005 , 02:52 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800

doing specifec types of shaders in maya are hard to do...

WTF!?

If you want metal then get yourself a reflection map (anything old photo will do) then turn your diffuse down a bit, turn your eccentricity down to about 0.1, spec roll off to 0.9-1.0 and the spec colour to white. Then tweak your reflection param. Most of all just experiment, but what sells metal are the reflections and the spec hits.

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Alan


Technical Director - Framestore

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