I just got a mail saying that Autodesk and Skymatter have signed a definitive agreement for Autodesk to acquire substantially all the assets of Skymatter. I've not really used Mudbox but I understand it to be similar to Zbrush but a true 3D app as opposed to Zbrush being 2.5D. I wonder if we're going to see much progression in brush based modelling in Maya or if they're going to keep it as a seperate application Could be interesting, Mat.