Here is a polygon version.
I simply took the boolean of two surfaces to make the top of the sandal shape, then converted it to polygons, and cleaned it up a bit, then extruded the entire thing down, then moved some of the bottom verts to form the bottom, and finally added some bevels and edges.
This is overkill for this object. I could have cut the number of polys significantly but I had the surface geometry so I just went with it (smile).
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 06-12-2009 at 03:31 AM.