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# 3 19-03-2017 , 10:04 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Halfloaf

thanks man. Yeah thats called a mandelbrot effect. Its actually based off a real thing. Its like a never ending pattern, theres alot of ref online and worth checking out.

The model itself was built as you would normally but we had a few things that needed implementing in order to create that illusion. We used Houdini, in order to slice and dice and cap every object which in turn was then rigged in a way to help the animators create the effect.

The model itself of the corridor/hallway can take anything from two weeks to a month to build, then on top of that you have to allow for any changes that may be required. Textures may take about a week or so and then you have look dev on top of that, but the great thing is that a pipeline such as ours allows for several things to be going on at once, once a model has been built. If a model requires changes it can still be updated in the process and used as a place holder until another version becomes available. If I recall we spent a fair bit of time in all these areas right down to the wire in some cases.

cheers
Jay