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# 3 31-10-2007 , 11:13 AM
Registered User
Join Date: Nov 2005
Posts: 3
1) your 3D scene background must have to be empty or no object. If have, choose not to render that particular object.

2) like gster123 said, use tif or tga 32 bits that can support alpha... remember "TICK" on alpha chanel output.


- - - - i am sux - - - -