Thread: Hummer
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# 92 28-11-2010 , 07:38 AM
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Join Date: May 2006
Location: Hastings UK
Posts: 895
Cheers Paldav,

I am with you on the exterior and am still going to be making some tweaks and adjustments to this. The texture still needs more depth and the normals certainly need more work. I am not a fan of rendering displacement maps with maya especially as I will be animating these vehicles so normals are a much safer option.

There are a lot of details such as grills and vents which I still need to add to the exterior which will be done through textures, alphas and normal maps.

Thanks for your thoughts though and hope that the exterior on the final version will have a lot more detail and depth