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# 43 16-07-2007 , 04:30 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
anthonycg

thanks, I like to share polys LOL. Seriously, because the intention is to go real close in camera, so no rough poly edges on them. The shots for these scenes are storyboarded already so I know what I need Hi res and not so. Textures will be hi too...


cheers
Jay