View Single Post
# 2 03-10-2006 , 07:29 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
it depends on the engine, but for ours (if I'm not mistaken - I didn't work on it) the vertex information is just stored in a text form that the engine can reference to push the verts around to create the blend shape animation, so it doesn't add polys, just adds the animation data.


-Mike
The Maya Toolbelt