View Single Post
# 2 24-03-2003 , 04:15 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
When you scale to -1 to mirror, and then Freeze Transformations, the normals flip.

They do for me anyway.

Try Display > Polygon Component Display > Normals to view normal direction.

I do not personally like the Mirror Geometry command. I find more controlable results to simply move the pivot point to the mirror junction and duplicate, scale -1. Then I usually, Freeze transformations, Reverse Normals, and Delete History (in that order).

Good luck. user added image


-Mike
The Maya Toolbelt