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# 3 09-03-2011 , 06:20 PM
Registered User
Join Date: Mar 2011
Posts: 2
hey Lion`I, thanks for the reply. I figured out the problem.

I had the splineIK's curve grouped with the root node causing double transformations. I put it in a folder called "dont_touch" for good measure.


In case anyone is using the rigging a game character with 2011 from digital tutors, the answer to this problem is in video 14 at 12:50.


thanks!