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# 4 21-06-2008 , 09:32 AM
Registered User
Join Date: Jan 2008
Location: San Diego
Posts: 58
To actually turn them into one object you could convert them to Polygons and Boolean them, Modify>Convert>NURBS-Polygons and then Mesh>Booleans>Union

And then reconvert them into a NURB if you wanted or stick with Polygons/Subd's.


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