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# 1 07-06-2009 , 10:53 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859

Assigning shaders issue

I have a surface shader with a mia_amb_oclusion connected to the out colour of it
But when ever I try to assign it to objects (quite low poly objects) it takes a very long time, longer with more objects at once and if I try to assign it to several objects at once maya crashes
what is causing this? Ive never had this problem before


https://users.ecs.soton.ac.uk/as28g11/