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# 2 28-08-2004 , 11:12 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
pCube1.rotateZ = frame * time *#

Something like that might work. Obviously, substitute your own object.

Substitute "#" with a number. The higher the number, the faster it goes.


-Mike
The Maya Toolbelt