hi junkyBob and thx for the flowers!
the tutorial shows some tricks on using the create polygon tool and then extruding the edges.
exactly this way of modeling I first thought to be great and easy modeling caused me major problems. It´s cool in the beginning to block out the main part of - in my case - the head. but I had a serious problem to get the mesh into a usuable edgeLoop later on. when painting the silhouette with the createPolygonTool and extruding it - the headShape is cubic and edges are allocated in a cubic grid style. I hope you understand my goddamn english.. I simply failed on rebuilding the cubic into loopy mesh.
But! I found such a Terminator-DVD for organic modeling and bought it today - can´t wait the delivery of it! I found it on
https://www.freedom-of-teach.com/main...oads&pid=index
watch the short videos man! this guy has an awesome style of modeling - and he is damn fast!! additionally his way of tweaking the geometry looks so relaxed!
everything starts and ends in the right place at the right time.