I tried to make it look more "alive". The texture is still not close to being finnished. I just got the base map done in photoshop (I will post an example in a few min) and I still need to ad the spec. I am also going to make each one a layered shader with translucance. I think that would help it out. well, these textures are taking forever!! The second one is different than the first, its kind of hard to tell right now. THanks, Brian