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# 2 16-10-2012 , 01:00 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Usually you work to real world scale. Maya's default unit space is centimeters, so if your character is 5'9", you would make it 175.26 units tall. Precision problems are extremely rare, and I wouldn't worry about it. Also, just so you know, Maya doesn't actually show you the entire value, just an approximation. You can increase the shown precision in the channel box.


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