HI leon, Thanks for the reply really appreaciate it. I did not know that in Zbrush that you can bring in a mesh and uv mapping can be done there? Cause I followed one tutorial for Mudbox where they bought in a model from Maya to it and the model had the UVs done in Maya. I plan to just do the texturing in Mudbox, I just hope I dont end up with too high resolution on my mesh when I import in back in maya. Thanks again!