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# 6 02-02-2011 , 05:32 PM
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Join Date: Jun 2009
Posts: 7
this is true, but in maya it looks ratber blocky 'faceded' (or somthing), i was looking at the link that was posted and with the part of the leg (link) he uses smoothing groups to take away the non-planar look, im not 100% what exxactly this is, is it adding new faces or just moving verts to make a more organic shape?