View Single Post
# 74 16-04-2009 , 09:42 PM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457

Originally posted by Chirone

you count triangles not faces, because faces are split into triangles which are your polygons user added image

are you almost done with the modeling? i should finish mine at some point...........

Thats not teck correct. A poly is any surface with a normal

Only game engines counts tris as polys. Just look at Zbrush/mudbox - that also counts quads as polys