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# 3 18-05-2006 , 12:18 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Yeah I was doing some research on that and saw other packages like X3D but I don't know much about them and I was hoping I could produce something that took advantage of what I already do using Maya directly along with set driven keys to move the addition joint in the rig to show the distortion in the bone and its affect on the leg and foot.

I'd effectively have to write all the code to rig and bind a vrml model and I would just not have the skill or time to do that.


Last edited by ctbram; 18-05-2006 at 09:36 PM.