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# 5 07-07-2007 , 09:09 PM
Joopson's Avatar
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Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
its not a problem.

what it does is it takes the mesh, and finds out how many faces it has.


and where it says tris, thats how many faces there would be if all the quads were split in half and were triangular.

its that simple, tris will always be around twice as much if working mainly with quads


Environment Artist @ Plastic Piranha
www.joopson.com