Thread: lamp outside
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# 8 17-03-2009 , 02:35 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
the lamp makes no sense to me. it would not have been designed to be half in and half out.

I think the lamp needs more of a bump map on it. you could even just move a few verts to make it look not so CG. (its too smooth and perfect.) give it a few dents. user added image

the shadows as were mentioned need to be softer. having them sharp for contrast doesn't make as much sense as having the textures provide contrast. anyway, I thought you were lighting this with IBL? ...it will help your glass look like glass.