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# 5 01-04-2011 , 02:34 AM
twisteddragon33's Avatar
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Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Had some severe time problems with a recent promotion at work and had a fairly high poly count and textures im not used to was really bogging down my computer down. So although its not exactly how i wanted it i did come up with a few new modeling techniques that will benefit me in the future and i can plan ahead better in the future for this type of scene.

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