I was just browsing through nvidia's options for 3D display kits, and I had the awesome idea that Maya should be available in 3D. I don't mean rendering out with stereoscopic, but that the actual viewport is visible in 3D. Does anyone know if this is possible currently or would that have to be a feature added into future revisions? I have a terrible time working with vertices in wireframe mode with dense meshes and I have to grab specific points but I have no idea if they're way in the back or in the front or whatever. I know there's ways around that, but just think if it was in 3D, how much more clarity you would get working on a model... I just want to sit and think about that for a bit... :p On a related note, does anyone use a 3D enabled PC? What's your experience? I know it's relatively new technology and I'm not typically an early adopter, but it piqued my curiosity.