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# 4 08-03-2014 , 04:34 AM
Registered User
Join Date: Mar 2014
Posts: 4
Your advice work perfectly. I got a phong in the hypershade and name it then i click the object and press assign existed material then when i import the object the texture stay the same and didn't change to be the same as the one in the scene

now i can continue working thank you so much guys user added image