Thread: ***TOPOLOGY***
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# 228 17-06-2018, 08:44 AM
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Join Date: Jun 2018
Posts: 1

and here is the current mesh with a subdiv level of 4 and still only comes out at 179k polys. Again it would probably balance better had we attached the head and feet...but its a just a rough idea of what can be achieved



Originally Posted by Jay View Post
Looks good, but something about the shoulder blades bug me.
Might be they jut out too much, not sure.