Thread: DAR
View Single Post
# 11 04-03-2006 , 06:00 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey Mirek

Interesting looking plane.

As far as the building of it goes, with nurbs you are making a rod for your own back I think, as they are fiddly, and when you come to texture it....


My suggestion is to poly cube it very lo to get a basic shape. Then you have the choice to go to subds or smooth proxy. But by keeping it a low poly you can then work away the hard edges like in a sculpture. Neat looking plane though

Cheers
Jay