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# 5 28-03-2011 , 09:36 PM
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Join Date: Mar 2011
Posts: 3
Directional Light (Sun and Sky)
Light Angle = 0.00
Shadow Rays = 20
Ray Depth Limit = 1


Render options
Reflections = 6
Refractions = 6
Max Trace Depth = 12

Shadows = 4
Reflection Blur Limit = 1
Refraction Blur Limit = 1

There's an area light in front of the window that emits photons. I have the light shader set to mia_portal_light.

As for the curtains they are a simple Lambert material with 0.347 Translucency and a little Transparency.

I'm also using Final Gather and Global Illumination


Last edited by Demon4231; 28-03-2011 at 09:49 PM.