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# 6 29-03-2011 , 06:31 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
It seems to be the Maya standard shaders and GI. The transparency works fine til GI is turned on then the shadow turns solid so you're going to have to incorporate some MR shaders. The mia_material type should do just fine.


- Genny
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