Nurbs and polys in the same model?
Hi, I am still mucking about trying to make a simple boat model. Now the hull is good in my model so I wanted to do a bit of railing. Find a way to do a rail in nurbs by revolving around a line to get a smooth flowing tube around the model. It works but I wonder. Is it at all sensible to mix polygons and nurbs in the same model? Or should I convert the rail to polygons? Guess it will be a whole lotta polys to make a smooth round tube.
So in general, does anybody ever use a mix of polys and nurbs?